Dungeon Chests
Dungeon chests are locked, trapped treasure chests that spawn hidden at fixed spots inside dungeons. Finding, revealing and cracking them is a complete treasure-hunter game loop: Detect Hidden, Lockpicking and Remove Trap all play a part.
Chest types ↑ top
There are six chest levels, color-coded with the metal resource hues:
| Type | Level | Required Lockpicking | Lock pins |
|---|---|---|---|
| Iron Chest | 1 | 0 | 2 |
| Shadow Chest | 2 | 40 | 3 |
| Copper Chest | 3 | 60 | 4 |
| Bronze Chest | 4 | 80 | 4 |
| Verite Chest | 5 | 100 | 5 |
| Valorite Chest | 6 | 120 | 5 |
Where a chest of which level can spawn depends on the area: shallow dungeon areas spawn mostly level 1–2 chests, mid areas level 1–4, and deep areas level 3–6 (with level 5 and 6 chests being rare finds even there). The newbie dungeon only spawns level 1 chests.
Finding a chest — Detect Hidden ↑ top
Dungeon chests spawn invisible. Use the Detect Hidden skill near a suspected spawn spot to reveal them:
| Chest level | Min skill to detect | Skill for 100% success |
|---|---|---|
| 1 | 0 | 70 |
| 2 | 50 | 80 |
| 3 | 60 | 90 |
| 4 | 70 | 100 |
| 5 | 80 | 110 |
| 6 | 90 | 120 |
When you reveal a chest, it becomes visible only to you — other players still cannot see it until it is picked open.
Lockpicking ↑ top
Picking the lock is a Lockpicking pin-based mini-game: each chest has 2–5 pins that must be picked in the right order. You can stay hidden while picking (the picking sounds can still be heard by others). On a failed pick:
- there is a 10% chance to trigger the chest's trap, which also reveals you;
- if you stay hidden, there is a small additional chance to slip and reveal yourself (reduced by Luck).
When the lock is picked, the chest becomes visible to everyone and fills with loot.
Traps ↑ top
- While locked, the chest carries a random Explosion or Poison trap with a power of 13 x chest level, which can go off on failed picking attempts. A poison trap deals only half that power as direct damage (2026-08) — the poison it leaves is the real threat — while an explosion trap deals the full amount.
- The trap cannot be defused while the chest is still locked.
- The Telekinesis spell only affects level 1 chests; on all higher levels it has no effect. The Unlock spell never works on dungeon chests.
- Once the lock is picked, a final Explosion trap with a power of 18 x chest level arms on the chest. Remove it with the Remove Trap skill (or eat the damage):
| Chest level | Remove Trap min skill | Skill for 100% success |
|---|---|---|
| 1 | 0 | 70 |
| 2 | 60 | 90 |
| 3 | 70 | 100 |
| 4 | 80 | 110 |
| 5 | 90 | 120 |
| 6 | 100 | 130 |
Looting ↑ top
What's inside ↑ top
Contents scale with the chest's level (1–6):
- Gold — roughly 90–180 at level 1, up to 540–1080 at level 6
- Magic scrolls, a few potions and several pieces of magic equipment
- A handful of gems and a small stack of crafting resources, better material but smaller stacks the higher the level
- Levels 3–6 only: a chance at a special item. It is a fair chance at level 3 and climbs steadily with the chest level, plus a small bonus from Luck
The special item table ↑ top
When any chest rolls its special item, the outcome depends on the chest's tier. Treasure map and SOS chests use this same table.
| Tier | Possible special items | Most likely |
|---|---|---|
| 1 | Skill scroll · Uncommon pigment | an even split |
| 2 | Skill scroll · Uncommon pigment · Uncommon/Rare pigment · skill cap ball | scroll or Uncommon pigment |
| 3 | Skill scroll · skill cap ball · Uncommon/Rare pigment · mastery gem | an even split |
| 4 | Skill scroll · skill cap ball · Uncommon/Rare/Epic pigment · mastery gem | mastery gem |
| 5 | Uncommon/Rare/Epic pigment · Epic/Legendary pigment | the lower pigment tier |
| 6 | Skill scroll · skill cap ball · Epic/Legendary pigment · mastery gem · mastery souls | Epic/Legendary pigment |
Luck shifts these odds slightly toward the rarer entries. The prizes themselves:
- Skill scrolls — raise one skill's cap by +1, up to 120
- Skill cap increase balls — raise your total skill cap by +1, up to 720
- Pigments — special dye colours, Uncommon through Legendary
- Mastery gems and souls — for Skill Masteries
Looting rights ↑ top
Only the player who picked the lock has looting rights. Anyone else who loots the chest commits a criminal act and turns grey. The picker can loot while hidden; other players are revealed when they loot.
Decay ↑ top
An opened chest decays after 15 minutes, or 5 minutes once it has been emptied — loot it before it crumbles.
Chest destruction ↑ top
- Only the player who picked the lock may destroy the chest.
- Single-click (or right-click) the opened chest and choose Destroy from the context menu. All items still inside are lost.
- There is a very small chance that instead of being destroyed, the chest appears in your backpack as a "Treasure Chest" container in the same color hue (iron, shadow, copper, bronze, verite or valorite) — a nice collectible.