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WikiGame MechanicsDamage Tracker

Damage Tracker

The Damage Tracker is a built-in damage meter. It records the damage you and your followers deal and receive, split by damage source, and shows your damage per second (DPS) — handy for comparing templates, weapons and pets.

Opening the tracker

Open the in-game Help menu (help button) and pick Damage Tracker under Quick Links. The window refreshes automatically every 5 seconds while a tracking session is running.

Using it

  • Start / Stop — begin or pause a tracking session. Damage is only recorded while the tracker is running.
  • Reset — clear all counters and restart the timer.
  • PvM / PvP tabs — switch between the two contexts; all numbers are tracked separately for fights against monsters and fights against players.
  • Toggles — show or hide the status block, damage dealt and damage taken sections to keep the window compact.
  • Follower details — an extra panel for tamers that breaks down the damage done by your pets and followers.

What is tracked

Damage dealt is split into:

  • Melee — weapon hits
  • Magic — spell damage
  • Chemical — potions (explosion and similar)
  • Perk / Proc damage — bonus damage from your Skill Masteries (PvM only)
  • Bard damage — damage credited from barding (PvM only)
  • Follower damage — melee, magic, chemical and special-ability damage done by your pets and followers

Damage taken is split the same way (melee, magic, chemical, monster abilities), plus the damage your followers soak up.

From the totals and the session time the tracker computes your DPS, overall and for your followers alone.

Working out what a weapon should do

Compare the tracker against the Weapon Damage Simulator

The tracker tells you what you did; the Weapon Damage Simulator tells you what a weapon and build should do. It rolls 1,000 swings with the live dice formula and shows the spread, the swing speed and the damage per minute — so a session that came in well under the simulated DPM usually means misses, resists or downtime rather than the weapon itself.