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Paragons

Paragons are rare, stronger variants of normal monsters. Every paragon carries a Paragon Chest in its loot, making them well worth hunting.

Paragon with overhead tag

Types

There are two kinds of paragons:

  • Grand Paragon — a stronger variant of the original creature.
  • Elite Paragon — even stronger than a Grand Paragon.

You can identify a paragon by its name prefix ("a grand ..." / "an elite ...") and by the color-coded [Paragon] tag shown above its head on single-click: blue for Grand, purple for Elite. Paragons are also visibly larger than their normal kin (about 10% for Grand, 15% for Elite).

Creature difficulty

Modifier Grand Paragon Elite Paragon
Hit points x2 x3
Strength / Dexterity / Intelligence x1.2 x1.4
All skills x1.2 x1.4
Damage x1.2 x1.3
Fame / Karma x1.5 x2.5

Behavior

  • Paragons are far more aggressive than regular monsters — they instantly lock onto and pursue any enemy that comes within 10 tiles and line of sight, while regular monsters only look for targets periodically.
  • Paragons never flee from combat.
  • A paragon's poison is one level stronger than its base type's.
  • Paragons can never be tamed.

Spawn chances

Whenever a creature spawns, there is a chance it becomes a paragon. The chance depends on where it spawns:

Region Grand Paragon Elite Paragon
Overland 0.5%
Dungeon level 1 1%
Dungeon level 2 0.5% 0.5%
Dungeon level 3 1%

Animals, vendors, escortables, summons, pets and creatures in the newbie dungeon never become paragons.

Loot

Paragon loot is scaled up along with the creature's boosted stats and skills. In addition, every paragon drops a Paragon Chest on its corpse.

Paragon Chest colors

Paragon Chest

The chest comes in levels 1–6, color-coded by the same resource hues used for dungeon chests (iron, shadow, copper, bronze, verite, valorite). Higher levels are rarer; your chance of a high-level chest improves with:

  • your Luck,
  • killing an Elite rather than a Grand Paragon,
  • the toughness (loot stage) of the creature.

The chest is locked and trapped like a dungeon chest: you must pick the lock with the lockpicking mini-game and deal with the trap before looting (on level 1 chests, Telekinesis can be used to open the picked chest — and set off its trap — from a safe distance). Unlike dungeon chests, a Paragon Chest is movable — you can carry it home and open it later.

What's inside

Every paragon chest contains:

  • Gold — roughly 300–400 per chest level
  • Two gems, with a luck-based chance of a third
  • A ~30% chance of an ID wand (improved by Luck)
  • Level 3 and up: always a skill scroll

Plus exactly one special item, on a table of its own — paragon chests do not use the shared table that dungeon, treasure and SOS chests roll on:

Level Special item
1 Skill scroll or Uncommon pigment (50/50)
2 Skill scroll or Uncommon pigment (50/50)
3 Skill cap increase ball or Uncommon pigment (50/50)
4 Skill cap increase ball or Uncommon/Rare pigment (50/50)
5 15% chance of a lantern or torch in a special hue — otherwise a pigment of any rarity
6 20% chance of a lantern or torch in a special hue — otherwise a pigment of any rarity

The hued lantern and torch at levels 5–6 are the only place those drop.