Luck
Luck is a hidden attribute that improves your loot, your gathering yields and the quality of the items you craft. It is capped at 100 and comes mainly from charged luck jewelry.

How to get luck
- Luck jewelry — rings, necklaces and bracelets crafted by tinkers with gems.
- Song of Fortune — a bard song that grants a temporary luck buff to the bard and party (see Barding).
- Citizenship town bonus — some towns offer a luck bonus to their citizens (see Citizenship).
All sources stack, but your total luck is always capped at 100.
Luck jewelry
- Luck jewelry is crafted by tinkers using gems. The gem determines the luck value of the piece:
| Gem | Luck bonus | |
|---|---|---|
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Amber | 20 |
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Amethyst | 22 |
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Emerald | 24 |
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Sapphire | 34 |
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Ruby | 36 |
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Diamond | 38 |
- Each piece is created with 20 charges. Tinkers with skill above 80 get +1 charge per 10 points of skill, and a tinker at 120 skill gets one further bonus charge.
- While worn, one charge is consumed every 15 minutes and grants the luck bonus for that time.
- Logging out pauses the timer — the remaining time of the current charge is saved.
- Unequipping the piece voids the rest of the current charge.
- When the last charge runs out and the piece is removed, it is destroyed.
What luck improves
- Loot from monsters — the luck of the player who dealt the most damage improves the generated loot (better magic items — luck gives no bonus to gold amounts).
- Dungeon chests — better rolls for special contents such as pigments, extra gems and identification wands.
- Paragon chests — the luck of the top damager influences both the chest level and its loot.
- Gathering — chance to stumble onto a higher-quality resource vein while mining, lumberjacking and skinning.
- Crafting — when crafting while lucky:
- Runebooks are created with more maximum charges.
- Weapons get better durability and accuracy levels.
- Armor gets better durability levels.
- Musical instruments get better durability.
- Fishing up an SOS — luck improves what you haul up from a message in a bottle.
- Lockpicking — when a pick attempt fails while you are hidden, luck reduces the chance that you slip and reveal yourself.
Luck-only drops
Some items sit on a luck-only loot table — they cannot drop at all unless your Luck is above zero, and stronger monsters give better odds.
- Kasa — a straw hat, a very rare drop from monsters.





