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Tactics Mastery

Tactics is the one-handed weapon specialization. Its counterpart, Arms Lore Mastery, covers two-handed weapons and bows — they are two separate masteries and you pick based on what you wield. See Skill Masteries for the system itself.

Requires Tactics at 90.0
Taught by Weaponsmith, Blacksmith — 10,000 gold
Ultimate Lightning Strike

Perks

Perk Effect per level At level 8
One-Handed Mastery +2% damage with a one-handed weapon +16% damage
Combat Reflexes 3% chance to deflect 40% of an incoming melee hit 24% chance
Combat Insight (template) +5% damage at full Insight +40% damage

One-Handed Mastery requires an actual one-handed weapon equipped — it does nothing for a two-hander, a bow, or unarmed.

Combat Reflexes is worth about 9.6% average melee mitigation at level 8 (24% of hits reduced by 40%). It applies after armor and before Vengeance reflection.

Combat Insight ramps: every hit on the same target adds one stack, up to 10. Only at full stacks do you get the number above. Insight resets after 8 seconds without hitting that target, or if you switch targets — it rewards committing to one creature rather than spreading damage around.

Ultimate — Lightning Strike

Fires on a melee hit at 0.5% per proc level (4% at level 8). Calls a bolt on the target for 250% of the triggering hit, then arcs to up to 3 further creatures within 5 tiles at 50% each — roughly 250–400 total in a pack. Also fully heals you.