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WikiSkillsHerding

Herding

Herding lets you tell an animal where to walk. That is genuinely all it does — there is no gold, no combat use, no crafting tie-in. It is one of the shard's true niche skills, with exactly one practical trick: positioning animals for tamers.

How It Works

Equip or double-click a shepherd's crook (carpenters make them, plain ones drop as loot), target a herdable animal within 10 tiles, then click the spot you want it to go. On a success "The animal walks where it was instructed to."

  • Herdable: any tameable animal or creature (paragons refuse). A handful of monsters at champion spawns — imps, dragons, dire wolves and the like — can also be herded.
  • Difficulty scales with the creature's taming requirement: a sheep is trivial, a dragon demands a master shepherd. If your skill is far above the target's difficulty you get "That wasn't even challenging" — and no gain.

Is It Useful?

Barely. The one real use: a herder can pull a tameable creature out of a dangerous spot or walk it to a waiting tamer — see Animal Taming. Beyond that it is a roleplay skill for aspiring shepherds.

Skill Cap and Training

Herding caps at 100.0 (no skill scroll). Train it like taming in miniature: herd progressively harder creatures, since gains only come while the difficulty is near your skill. Farm animals to ~40, then forest animals (bears, great harts), then tougher tameables — the tamables list with its taming requirements doubles as a herding difficulty guide.